ESSENTIAL
Build professional testing habits for your games and uncover the power of frequent internal, stakeholder and community insight.
No card details requiredThis includes:
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1800 FREE recording minutes (30hrs) per month
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Great for weekly team playtests, community testing and internal QA sessions
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Live streaming of test sessions
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Use your own testers or access our global network
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GT Intelligence to gain actionable insights instantly
PRO
For studios and teams ready to scale their insight, collaborate and share player insight with 3rd parties e.g. publishers, key stakeholders.
Additionally includes:
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50% off GT Intelligence
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Share Reports Externally
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Survey Templates
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Invite External Collaborators
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Unlimited Projects
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Up to 10 observers on live streams
ENTERPRISE more info
For studios or publishers seeking tailored assistance, validation across departments & repeatable frameworks for success.
Additionally includes:
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Dedicated Customer Success Team
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Priority Live Support
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Tailored Master Service Agreements
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Tailored Organisation Billing
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Tailored NDAs for participants
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Tailored Security
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Tailored Test Set-up & Testing Frameworks
FEATURES | |||
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USAGE | |||
No. Active Projects | ESSENTIAL1 | PROUnlimited | ENTERPRISEUnlimited |
Unlimited Tests | ESSENTIALWithin a Single Project | PROAcross Multiple Projects | ENTERPRISEAcross Multiple Projects |
COLLABORATION | |||
User Seats | ESSENTIALUnlimited | PROUnlimited | ENTERPRISEUnlimited |
User Management | ESSENTIALBasic | PROAdvanced Role Management | ENTERPRISEAdvanced Role Management |
Watch People Live | ESSENTIAL1 Observer Allowed | PROup to 10 Observers Allowed | ENTERPRISETailored |
Add Session Notes | ESSENTIAL check_circle | PROcheck_circle | ENTERPRISEcheck_circle |
Share Video Links | ESSENTIALcheck_circle | PROcheck_circle | ENTERPRISEcheck_circle |
Share Test Report Links | ESSENTIAL | PROcheck_circle | ENTERPRISEcheck_circle |
Custom Survey Templates | ESSENTIALcheck_circle | PRO | ENTERPRISEcheck_circle |
RECRUITMENT | |||
Use your Own Testers (Internal team, community, peers or friends & family) |
ESSENTIALFREE | PROFREE | ENTERPRISEFREE |
Go Testify Player Network | ESSENTIALfrom $35 | PROfrom $35 | ENTERPRISEfrom $35 |
LOGISTICS | |||
Game Distribution (Android, PC, Steam, VR & Browser, App Store Link) | ESSENTIALcheck_circle | PROcheck_circle | ENTERPRISEcheck_circle |
Invite people with a guided onboarding journey | ESSENTIALcheck_circle | PROcheck_circle | ENTERPRISEcheck_circle |
Custom Player Briefings | ESSENTIALcheck_circle | PROcheck_circle | ENTERPRISEcheck_circle |
Custom Player Tasks | ESSENTIALcheck_circle | PROcheck_circle | ENTERPRISEcheck_circle |
External Test Collaboration | ESSENTIAL | PROcheck_circle | ENTERPRISEcheck_circle |
Participation Email Reminders | ESSENTIAL | PROcheck_circle | ENTERPRISEcheck_circle |
FEEDBACK CAPTURE | |||
Video & Audio | ESSENTIALcheck_circle | PROcheck_circle | ENTERPRISEcheck_circle |
Survey | ESSENTIALcheck_circle | PROcheck_circle | ENTERPRISEcheck_circle |
GO TESTIFY INTELLIGENCE (Optional Add-on) | |||
Automated Quality Feedback Score | ESSENTIALcheck_circle | PROcheck_circle | ENTERPRISEcheck_circle |
Automated Sentiment Analysis | ESSENTIALcheck_circle | PROcheck_circle | ENTERPRISEcheck_circle |
Automated Trend Analysis & Executive Summary | ESSENTIALcheck_circle | PROcheck_circle | ENTERPRISEcheck_circle |
Automated Survey Analysis | ESSENTIALcheck_circle | PROcheck_circle | ENTERPRISEcheck_circle |
Automated Player Summaries | ESSENTIALcheck_circle | PROcheck_circle | ENTERPRISEcheck_circle |
Visual Search | ESSENTIALcheck_circle | PROcheck_circle | ENTERPRISEcheck_circle |
Transcript Search | ESSENTIALcheck_circle | PROcheck_circle | ENTERPRISEcheck_circle |
SECURITY | |||
Participant Non Disclosure Agreement (electronically signed) | ESSENTIALGo Testify Network Only | PROMy Own Testers & Go Testify Network | ENTERPRISEMy Own Testers & Go Testify Network |
Kill Switch (Android Only) | ESSENTIALcheck_circle | PROcheck_circle | ENTERPRISEcheck_circle |
Steam Key Distribution (PC) | ESSENTIALcheck_circle | PROcheck_circle | ENTERPRISEcheck_circle |
Reject Players to stop further participation | ESSENTIALcheck_circle | PROcheck_circle | ENTERPRISEcheck_circle |
SUPPORT | |||
Help Centre Knowledge Base | ESSENTIALcheck_circle | PROcheck_circle | ENTERPRISEcheck_circle |
Live Customer Support via live chat and email | ESSENTIALcheck_circle | PROcheck_circle | ENTERPRISEcheck_circle |
Live Participant Support via live chat and email | ESSENTIALcheck_circle | PROcheck_circle | ENTERPRISEcheck_circle |
Dedicated Account Manager | ESSENTIAL | PRO | ENTERPRISEcheck_circle |
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Shapez 2: How 600 hours of Playtesting Contributed to over 150,000 downloads in 4 days!The ability to consistently iterate on our game builds and receive lightning-fast feedback has been nothing short of invaluable.Tobias SpringerCEOView
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Viewfinder's Journey to Success: Leveraging Game Testing for a Hit ReleaseViewfinders journey is a testament to the power of testing habits in game development. Even if you find yourself late in the process, there is always time to gather valuable insights and refine your game. By connecting with players through game testing during development, you can ensure that your hard work and creativity reach their full potential.Georg BackerExecutive ProducerView